Note I can open Lootbot just fine, it's only when I select key bindings that if ♥♥♥♥♥ up like this. What the actual ♥♥♥♥ is happening? it never lets me IN to the keybindings. Rather than be handled by this dialog box. Will be sent to the JIT debugger registered on the computer When JIT debugging is enabled, any unhandled exception The application must also be compiled with debugging config file for thisĪpplication or computer (nfig) must have the To enable just-in-time (JIT) debugging, the. 0 built by: NET472REL1LAST_BĬodeBase: file:/C:/Windows/Microsoft.NET/Framework/v9/mscorlib.dllĬodeBase: file:///C:/Users/SilverWolf/Desktop/Lute%20Bot/LuteBot%201.2/LuteBot.exe System.UnauthorizedAccessException: Access to the path 'C:\Program Files (x86)\Steam\steamapps\common\Mordhau\Mordhau\Config' is denied.Īt System.IO._Error.WinIOError(Int32 errorCode, String maybeFullPath)Īt System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)Īt System.IO.FileStream.ctor(String path, FileMode mode, FileAccess access, FileShare share)Īt (String fileName) in C:\Users\LeMontagnard\documents\visual studio 2017\Projects\LuteBot\LuteBot\Saving\SaveManager.cs:line 103Īt () in C:\Users\LeMontagnard\documents\visual studio 2017\Projects\LuteBot\LuteBot\UI\KeyBindingForm.cs:line 40Īt () in C:\Users\LeMontagnard\documents\visual studio 2017\Projects\LuteBot\LuteBot\UI\KeyBindingForm.cs:line 27Īt _Click(Object sender, EventArgs e) in C:\Users\LeMontagnard\documents\visual studio 2017\Projects\LuteBot\LuteBot\UI\LuteBotForm.cs:line 384Īt .RaiseEvent(Object key, EventArgs e)Īt .OnClick(EventArgs e)Īt .HandleClick(EventArgs e)Īt .HandleMouseUp(MouseEventArgs e)Īt .FireEventInteractive(EventArgs e, ToolStripItemEventType met)Īt .FireEvent(EventArgs e, ToolStripItemEventType met)Īt .OnMouseUp(MouseEventArgs mea)Īt .OnMouseUp(MouseEventArgs mea)Īt .WmMouseUp(Message& m, MouseButtons button, Int32 clicks)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .WndProc(Message& m)Īt .ControlNativeWindow.OnMessage(Message& m)Īt .ControlNativeWindow.WndProc(Message& m)Īt .Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Just-in-time (JIT) debugging instead of this dialog box. See the end of this message for details on invoking You can restart the song by clicking and dragging the blue notch all the way back, and you can select different songs mid-way through another song.I downloaded Lootbot, and I go to change the keybindings, and I get this crap: You can open up Lutebot in Mordhau by clicking it on your taskbar and it will let you do the stuff below in-game. This will play the song you chose, but do not move during the song, or it will glitch out and mess up and stuff. In-game, you will want to click "+" on your keypad. Once you do that, you can select your MIDI and get going. Find a "Midi" file online, for example, the Star Wars empire theme or something, then click "Load MIDI File". Once there, you need to make sure your settings look like this. Now, go to "Options", then go to "Settings". (This basically did nothing for me, but DO IT ANYWAY!) It will say "Next", but don't worry, it's binded to PgDn. What you'll want to do is click the top left thing, called "Options", then click "Keybinds".īind the interface to PgDn. Now, all you need to do is open Lutebot.exe as an administrator, and it will take you to an interface.
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